AI Insights · Timothy · July 2024
Top 5 Space Games on Android in Italy - Q2 2024
A closer look at the performance of the top 5 space games on Android in Italy during Q2 2024, including downloads, revenue, and weekly active users.
During the second quarter of 2024, the top 5 space games on the Android platform in Italy demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared based on data from Sensor Tower.
Honkai: Star Rail saw a dynamic revenue trend, starting at approximately $73K in the first week of April and experiencing fluctuations throughout the quarter, ending with around $41K in the final week of June. The game’s downloads showed a general decline from 4.6K in early April to 3.1K by the end of June. Weekly active users remained relatively stable, starting at 45K and peaking at 46K in the last week of June.
Star Wars™: Galaxy of Heroes experienced significant variability in its revenue, peaking at around $13K in early May and concluding the quarter with about $5K. Downloads ranged from a low of 389 in mid-April to a high of 1.8K in mid-June. The game maintained a consistent number of active users, starting at 33K and reaching a high of 41K in early May before stabilizing around 34K by the end of June.
Star Trek™ Fleet Command had a steady revenue performance, fluctuating between $2.8K and $3.9K throughout the quarter. Downloads were relatively low, peaking at 553 in late April. Weekly active users showed minor fluctuations, starting at 1.7K in early April and ending at 1.6K by late June.
Galaxy Attack: Shooting Game demonstrated a robust revenue trend with a significant peak of approximately $4.5K in the final week of June. Downloads varied, reaching a high of 2.3K in early April and tapering off to 1.3K by the end of June. Active users showed a slight decline from 35K in early April to 27K at the end of June.
Build Master: Bridge Race exhibited a steady revenue stream, peaking at around $3.2K in late April and ending the quarter with about $1.9K. Downloads saw a significant spike to 4.1K in late April before dropping to 495 by the end of June. Active users showed a similar trend, starting at 4.8K in early April, peaking at 8K in late April, and ending the quarter at approximately 3K.
For more detailed insights and data, visit Sensor Tower.